Jul 24, 2015 | Regulatory
Interim report January-June 2015
April -June 2015
- Consolidated revenue for the period was 89,465 (58,021) kSEK, an increase of 54 per cent compared to 2014.
- EBIT for the period was 2,155 (2,352) kSEK.
- Net result for the period was 461 (1,739) kSEK.
- Earnings per share for the period before and after dilution was SEK 0.05 (0.20).
- Cash flow before financing activities during the period was -7,051 (-9,365) kSEK.
January -June 2015
- Consolidated revenue for the period was 187,017 (113,894) kSEK, an increase of 64 per cent compared to 2014.
- EBIT for the period was 6,682 (7,509) kSEK.
- Net result for the period was 2,604 (5,768) kSEK.
- Earnings per share for the period before and after dilution was 0.30 (0.66) SEK.
- Cash flow before financing activities during the period was -2,101 (-2,178) kSEK.
Important events during the second quarter
- Revenue from free-to-play games grew 87 per cent compared to the second quarter 2014 and accounted for 87 per cent (72) of total revenue in the quarter.
- The accumulated number of downloads of the group’s games (not counting updates) surpassed 220 million.
- After the Annual General Meeting on May 22, 2015, the Board of G5 decided to offer a total of 145,000 warrants to existing employees.
- G5 Entertainment signed an agreement with the developer of the game Brave Tribe to acquire all interest, intellectual property, and assets in the game. G5 Entertainment originally published the game as a 3rd party game, and brought the game to iOS, Android, and Amazon application stores. The purchase price will be funded from the company’s cash flow.
- Stefan Wikstrand has been appointed Chief Financial Officer and deputy CEO. Stefan started his position on the 1st of June 2015. Stefan is 34 years old and previously worked at Tradedoubler AB (publ).
Important events after the end of the period
- The management has reduced user acquisition (UA) spending in the third quarter to demonstrate the assump-tion that the revenue will remain stable and the growth will continue with even lower level of UA spending. While it is the plan for the quarter to work with lower UA budget, the management reserves the option to increase the new lower level of UA spending in case of new game releases that require justified initial marketing spend.
For further information, please contact:
Vlad Suglobov, CEO, investor@g5e.com
Stefan Wikstrand, CFO, +46 76 00 11 11 5